Animal Crossing: New Horizons’ Deserted Island Was Designed To ‘Shake Things Up For The Long-Running Franchise’

Nintendo

We’re an independent games outlet, and your support keeps us going. Follow us on Google News and set us as your preferred source.

If you’ve played the previous Animal Crossing titles and started your adventure in the brand-new Animal Crossing: New Horizons, you might’ve noticed some changes right off the bat. In the previous titles, you start off with a cheerful human with a town full of animals. Now, in New Horizons, your player starts on a deserted island with two animals to start with you.

According to The Verge, New Horizons game director Aya Kyogoku, made this change to shake up the series for the long-running franchise. “When we thought about changing those relationships between the user and the animals, we thought, ‘Well, what if we take away the village?’ Putting the player on a deserted island is the solution we came up with,” she told The Verge.

“We did realize that a lot of the fans who started playing Animal Crossing for the first time with Pocket Camp may have difficulties jumping into titles like New Horizons. Nook Miles is just a way to facilitate the discovery of ways to play,” Kyogoku added.

“I’m always about paying back the loans, so I want to try to make as many bells as possible. So I tend to go for more expensive insects and ignore common butterflies,” she continued. “All of a sudden, critters like common butterflies will have a different value added to them.”

Animal Crossing: New Horizons releasing March 20, 2020, on Nintendo Switch.

Source: The Verge

Share This Article