Here’s everything you need to know about the new Prismatic subclass in Destiny 2 The Final Shape.
Last month, Bungie shook the Destiny 2 community with a surprise announcement: the announcement of a groundbreaking subclass named Prismatic in The Final Shape.
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This new subclass promises to redefine the gameplay experience by allowing players to combine Light and Darkness abilities into a custom subclass. Accompanying this announcement was another bombshell: the introduction of a brand-new enemy race known as the Dread, set to debut with The Final Shape expansion.
Bungie Reveals More Details About Destiny 2’s Prismatic Subclass
Contrary to initial fan expectations, not all Light and Darkness abilities can be combined with the Prismatic subclass. Instead, the subclass will only offer a selection of abilities from the Light and Darkness subclasses. We have compiled a comprehensive list of all abilities for the Prismatic subclass, including Supers, Melees, Grenades, Aspects, and more, for each class below.
Destiny 2 Hunter Prismatic Subclass Details
- Supers: Storm’s Edge (Arc), Golden Gun: Marksman (Solar), Silence and Squall (Stasis), Silkstrike (Strand), Shadowshot: Deadfall (Void)
- Class Abilities: Marksman’s Dodge, Gambler’s Dodge, Acrobat’s Dodge (Solar)
- Movement Modes: High Jump, Strafe Jump, Triple Jump, Blink (Arc)
- Melee Abilities: Combination Blow (Arc), Knife Trick (Solar), Withering Blade (Stasis), Threaded Spike (Strand), Snare Bomb (Void)
- Grenade Abilities: Arcbolt Grenade (Arc), Swarm Grenade (Solar), Duskfield Grenade (Stasis), Grapple (Strand), Magnetic Grenade (Void)
- Aspects: Ascension (Arc), Gunpowder Gamble (Solar), Winter’s Shroud (Stasis), Threaded Specter (Strand), Stylish Executioner (Void)
- Ascension: While airborne, activate your class ability to twirl upward, causing Jolt and damaging enemies below you while also granting the Amplify buff to you and your nearby allies.
- Gunpowder Gamble: Defeat targets with Solar abilities, Solar debuffs, or Solar weapons to charge up an improvised Solar explosive. Throw a Solar explosive that can be shot in mid-air to cause an ignition.
- Winter’s Shroud: Dodging slows nearby targets.
- Threaded Specter: Activating your class ability leaves behind a decoy woven from Strand matter that draws the attention of nearby combatants. After taking significant damage or when combatants approach, the decoy detonates, dealing damage and releasing Threadlings that seek out and attack nearby foes.
- Stylish Executioner: Defeating a weakened, suppressed, or volatile target grants Invisibility and Truesight. After performing a Stylish Execution, your next melee attack while invisible weakens targets.
Destiny 2 Titan Prismatic Subclass Details
- Supers: Thundercrash (Arc), Hammer of Sol (Solar), Glacial Quake (Stasis), Bladefury (Strand), Twilight Arsenal (Void)
- Class Abilities: Towering Barricade, Rally Barricade, Thruster (Arc)
- Movement Modes: High Lift, Strafe Lift, Catapult Lift
- Melee Abilities: Thunderclap (Arc), Hammer Strike (Solar), Shiver Strike (Stasis), Frenzied Blade (Strand), Shield Throw (Void)
- Grenade Abilities: Pulse Grenade (Arc), Thermite Grenade (Solar), Glacier Grenade (Stasis), Shackle Grenade (Strand), Suppressor Grenade (Void)
- Aspects: Knockout (Arc), Consecration (Solar), Diamond Lance (Stasis), Drengr’s Lash (Strand), Unbreakable (Void)
- Knockout: Critically wounding a target or breaking their shield infuses your melee attacks with Arc energy and increases your melee range and damage for a short time. Defeating targets with melee attacks starts health regeneration and makes you amplified.
- Consecration: While sliding, activate your charged melee ability to launch a wave of Solar energy forward, damaging and scorching targets in front of you as you leap into the air. While airborne, activate your charged melee again to slam to the ground and create a second larger wave of damaging Solar energy. If the wave hits a scorched target, they ignite.
- Diamond Lance: Shatter or defeat targets with Stasis abilities or weapons to create a Stasis lance. Throw the lance to freeze targets on impact. Slam the lance to the ground to freeze targets in a small area.
- Drengr’s Lash: Activate your class ability to create a ripple in reality that travels forward along the ground, suspending and damaging targets it hits.
- Unbreakable: Lets players use their grenade ability to cast a Void shield that protects you and your allies and absorbs incoming damage. This stored damage can then be released in a blast of Void energy.
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Destiny 2 Warlock Prismatic Subclass Details
- Supers: Stormtrance (Arc), Song of Flame (Solar), Winter’s Wrath (Stasis), Needlestorm (Strand), Nova Bomb: Cataclysm (Void)
- Class Abilities: Healing Rift, Empowering Rift, Phoenix Dive (Solar)
- Movement Modes: Burst Glide, Strafe Glide, Controlled Glide, Blink (Void)
- Melee Abilities: Chain Lightning (Arc), Incinerator Snap (Solar), Penumbral Blast (Stasis), Arcane Needle (Strand), Pocket Singularity (Void)
- Grenade Abilities: Storm Grenade (Arc), Healing Grenade (Solar), Coldsnap Grenade (Stasis), Threadling Grenade (Strand), Vortex Grenade (Void)
- Aspects: Lightning Surge (Arc), Hellion (Solar), Bleak Watcher (Stasis), Weaver’s Call (Strand), Feed the Void (Void)
- Lightning Surge: While sliding, activate your charged melee ability to blink forward, calling down lightning strikes that jolt targets as you rematerialize.
- Hellion: Casting your Rift will create a Solar Soul that will launch itself at an enemy, adding Scorch and dealing damage in general.
- Bleak Watcher: Press and hold the grenade button to convert your grenade into a Stasis turret that fires slowing projectiles at nearby targets.
- Weaver’s Call: Cast your Rift to weave three Threadlings and deploy any Threadlings you have perched.
- Feed the Void: Defeat a target with a Void ability to activate Devour. Your Devour effects are improved, restoring additional health and grenade energy.
Destiny 2 Prismatic Subclass: Transcendence Explained
In addition to the subclass combinations, Prismatic also introduces a new ability called Transcendence–tied to the Light and Dark meter below the Super bar. Here’s how Transcendence works in Destiny 2:
- Dealing Light-aligned damage or applying Light-aligned buffs or debuffs fills the Light bar, while dealing Darkness-aligned damage or applying Darkness-aligned buffs or debuffs fills the Darkness bar.
- Kinetic damage fills both bars at a reduced rate, but that rate increases when either bar is filled.
- When both bars are full and meet in the middle, Transcendence is available, allowing for instant refresh and quicker regeneration of melee and grenade energy.
- Dealing damage with a grenade further increases your melee regeneration rate and vice versa.
- While Transcendent, you deal slightly increased weapon damage and are more resistant to incoming damage.
- Transcendence allows you to break the shields of “special combatants” standing in your way.
Players will also gain a new Grenade ability per class (Titan, Warlock, Hunter) while Transcendent, dealing both Light and Darkness damage to enemies.
- Hunter—Hailfire Spike: Throw a device charged with Stasis matter and Solar energy that attaches to surfaces or targets and then erupts into a slowing storm. After a short duration, the device ignites, creating a deadly scorching cyclone.
- Titan—Electrified Snare: Throw an explosive device energized with Strand matter and Arc energy that detonates in a supercharged suspending burst. The suspended target takes heavy damage over time and chains jolting lightning to any nearby targets.
- Warlock—Freezing Singularity: Throw a mass of Void energy and Stasis matter. On impact, it deploys a miniature black hole orbited by a halo of slowing ice. After a short duration, the black hole implodes, suppressing and dealing heavy damage to all nearby targets.
Destiny 2 All Prismatic Fragments Explained
There are a total of twenty-one Prismatic Fragments available in The Final Shap expansion. Below, you can find what each of them does. (thanks, Benjy565RD)
- Facet of Balance: Rapidly defeating targets with Light damage grants melee energy. Rapidly defeating targets with Dark damage grants grenade energy.
- Facet of Bravery: Defeating targets with grenades grants Volatile Rounds to your Void weapons. Defeating targets with powered melee final blows grants Unraveling Rounds to your Strand weapons.
- Facet of Dawn: Powered melee hits against targets make you Radiant. Powered melee final blows make both you and nearby allies Radiant. (-10 Strength)
- Facet of Defiance: Finishers create a detonation that either Jolts, Scorches, Slows, Severs, or makes targets Volatile, based on the damage type of your equipped super.
- Facet of Dominance: Your Void grenades Weaken, and Arc grenades Jolt targets.
- Facet of Generosity: Defeating targets while Transcendent creates Orbs of Power for your allies.
- Facet of Grace: Damaging targets with Kinetic weapons grants you bonus Transcendence energy. Defeating targets with your Super grants you and nearby allies bonus Transcendence energy. (-10 Resilience)
- Facet of Hope: While you have an elemental buff, your class ability regenerates more quickly.
- Facet of Justice: While Transcendent, your ability final blows explode. (+10 Intellect)
- Facet of Protection: While surrounded by enemies, you are more resistant to incoming damage. (+10 Strength)
- Facet of Purpose: Picking up an Orb of Power grants either Amplified, Restoration, Frost Armor, Woven Mail, or Overshield, based on the damage type of your equipped super. (-10 Recovery)
- Facet of Ruin: This increases the size and damage of the burst when you shatter a Stasis Crystal or Frozen target and increases the size of Solar Ignitions.
- Facet of Courage: Your Light abilities deal increased damage to targets afflicted with Darkness debuffs. (+10 Discipline)
- Facet of Blessing: Melee final blows start health regeneration. While Transcendent, Melee final blows start health regeneration for you and nearby allies.
- Facet of Mending: Grenade final blows Cure you. Transcendent grenade final blows increase the strength of this effect.
- Facet of Honor: Collecting an elemental pickup or destroying a Tangle grants Transcendence energy of the same type. (+10 Strength)
- Facet of Sacrifice: While you have a Light buff, ability final blows grant bonus Darkness Transcendence energy. (+10 Discipline)
- Facet of Devotion: Defeating targets afflicted with a Darkness debuff grants bonus Light Transcendence energy. (+10 Strength)
- Facet of Command: Freezing or Suppressing a target reloads your equipped weapons and increases stability, aim assist, and airborne effectiveness. Defeating Frozen or Suppressed targets creates a Stasis Shard or Void Breach.
- Facet of Awakening: Rapid elemental final blows and Super final blows generate an elemental pickup of the matching damage type. (+10 Resilience)
- Facet of Isolation: Rapid precision hits emits a severing burst from the target. While Transcendent, this effect is amplified.
And, that’s everything new Bungie has revealed this week for the upcoming Prismatic subclass in Destiny 2 The Final Shape. What are your thoughts on the new subclass and the new enemy race coming to Destiny 2 in June? Let us know in the comments below!
Destiny 2 The Final Shape is set to launch on June 4, 2024, on PlayStation, Xbox, and PC.