Dune Awakening Trooper Class Skill Tree: Every Ability, Buff, and Upgrade Explained

Image: Funcom via The Game Post

Curious about the Trooper class in Dune Awakening? Here’s a complete breakdown of every Trooper skill, ability, and upgrade, including all buffs and effects.

If you’re excited to jump into Dune Awakening, you’re not alone. This open-world survival MMO takes you right into the heart of Arrakis, letting you explore, survive, and grow stronger in a desert full of danger and plenty of rewards. It’s all about building your character and finding your own way, whether you want to go it alone or team up with others.

When you start your adventure, you’ll be able to pick from five different classes: Trooper, Mentat, Planetologist, Bene Gesserit, and Swordmaster. Each class has its own unique set of skills and strengths, so there’s something for every playstyle.

In this article, we’re focusing on the Trooper class, what it offers, how its skill tree works, and exactly what you get as you unlock each ability and buff.

Dune Awakening Trooper Class Skill Tree: Every Ability, Buff, and Upgrade Explained
Image: Funcom

Every Trooper Skill, Buff, and Upgrade in Dune Awakening

The Trooper class is perfect for anyone who loves using high-tech weapons and heavy firepower. As a Trooper, you’ll unlock skills that let you deal huge damage from a distance, control the battlefield with grenades and gadgets, and boost your survivability with powerful passives.

Let’s go through the full Trooper skill tree, including every ability, passive, and the bonuses you get as you level them up.

Gunnery Tree

Ranged Damage (Passive)

Your time spent practicing your aim leads to bonus damage using all ranged weapons.

  • Level 1: +5% damage
  • Level 2: +10% damage
  • Level 3: +15% damage

Disruptor Damage (Passive)

Using steady hands, you are able to guide the disruptor’s rapid fire darts more effectively to their target, thus increasing your damage.

  • Level 1: +10% damage
  • Level 2: +15% damage
  • Level 3: +20% damage

Center of Mass (Technique)

You’ve been taught to shoot where you are most likely to hit, and you do it by instinct, increasing damage that hits the body, but reducing your damage via headshots.

  • Level 1: +20% body damage
  • Level 2: +25% body damage
  • Level 3: +30% body damage

Underslung Agility (Technique)

You have trained yourself to move faster while using heavy weapons such as the Flamethrower, Lasgun or Vulcan GAU-92.

  • Level 1: Penalty reduced to 60%
  • Level 2: Penalty reduced to 40%
  • Level 3: Penalty reduced to 25%

Scattergun Damage (Passive)

You have mastered the spread patterns of the pellet firing GRDA 44 and Drillshot FK7 scatterguns, thus improving your damage with these weapons.

  • Level 1: +10% damage
  • Level 2: +15% damage
  • Level 3: +20% damage

Field Maintenance (Passive)

You know how to strip down and clean your weaponry, slowing the durability cost of firing weapons and tools in hostile environments.

  • Level 1: -15% durability loss
  • Level 2: -20% durability loss
  • Level 3: -25% durability loss

Heavy Weapon Damage (Passive)

The bigger the gun, the bigger the mess. Your skill with heavy weapons such as the Flamethrower, Lasgun and Vulcan GAU-92 leads to more damage when you use them.

  • Level 1: +10% damage
  • Level 2: +15% damage
  • Level 3: +20% damage

Gunsmith (Passive)

You are skilled in the repair of weapons and tools reducing the maximum durability cost of each repair.

  • Level 1: -15% max durability loss
  • Level 2: -20% max durability loss
  • Level 3: -25% max durability loss

Energy Capsule (Ability)

You pop an energy capsule, which fills you with concoction of neurostimulants and pain dampeners. You become detached allowing better targeting and ranged damage.

  • Level 1: +50% ranged damage for 10 seconds (25-second cooldown)
Dune Awakening Trooper Class Skill Tree: Every Ability, Buff, and Upgrade Explained
Image: Funcom | dune.gaming.tools

Suspensor Training Tree

Anti-gravity Field (Ability)

This device, when thrown, uses a modified secondary phase Holtzman field to negate the effect of gravity in a spherical area. You can use the sphere to lift enemies or prevent fall damage during traversal.

  • Level 1: Lasts 12 seconds (25-second cooldown)

Suspensor Dash (Technique)

Your training with suspensors allows you to manipulate your flow of movement. Press the Dash button while suspended to perform a mid-air dash.

  • Level 1: Costs 75 suspensor power (2-second cooldown)

Gravity Field (Ability)

Throws a field that slows down enemies and their projectiles.

  • Level 1: Lasts 8 seconds (30-second cooldown)

Suspensor Efficiency (Passive)

Your practice with the suspensor has taught you how to position yourself in the air to remain aerodynamic – reducing the power drain on your suspensor belts.

  • Level 1: -10% power drain
  • Level 2: -15% power drain
  • Level 3: -20% power drain

Death from Above (Technique)

While you are suspended in the air, any attacks using weapons will have a damage bonus.

  • Level 1: +25% weapon damage
  • Level 2: +32% weapon damage
  • Level 3: +40% weapon damage

Collapse Grenade (Ability)

This device, when thrown, uses a modified secondary phase Holtzman field to attract anybody within a spherical area. Those inside the sphere are drawn together and temporarily stunned, leaving them open to your area of effect attacks.

  • Level 1: Lasts 1 second (35-second cooldown)

Suspensor Blast (Ability)

You manipulate the suspensor field generated by your suspensor belt – forcing it to explode around you with extreme force, pushing enemies back, damaging them, and impairing their movement for a short time. You can hold the ability to increase the damage dealt and time the blast release.

  • Level 1: 35 damage (max hold: 6 seconds, 20-second cooldown)
Dune Awakening Trooper Class Skill Tree: Every Ability, Buff, and Upgrade Explained
Image: Funcom | dune.gaming.tools

Tactical Tech Tree

Shigawire Claw (Ability)

You use a wrist-mounted launcher to fire off a claw attached to a cable of shigawire. The extreme tensile strength of shigawire launches you in the direction of the cable. It can also be used to stagger opponents during combat.

  • Level 1: Max range 1,800,
  • Level 2: Max range 2,160
  • Level 3: Max range 2,520

Explosive Grenade (Ability)

You throw a grenade with an explosive core that detonates in spray of shrapnel, damaging anybody within the radius. Though the shrapnel is incapable of penetrating a shield, the shockwave of the blast can still stagger a shielded enemy.

  • Level 1: 75 damage (20-second cooldown)
  • Level 2: 240 damage (18-second cooldown)
  • Level 3: 490 damage (16-second cooldown)

Battle Hardened (Technique)

The inexperienced and untrained will flinch in the heat of battle, panicked and unable to remember their basic training. Trooper training prepares you for the realities of combat and allows you to use your abilities more often.

  • Level 1: -20% cooldowns
  • Level 2: -25% cooldowns
  • Level 3: -30% cooldowns

Assault Seeker (Ability)

A modified hunter seeker that will fly in a direct line and explode upon contact with anything. Can be triggered to explode with a second activation. Useful for situations where a thrown grenade is not precise enough.

  • Level 1: 80 damage, range 2,000 (22-second cooldown)
  • Level 2: 250 damage, range 2,500 (20-second cooldown)
  • Level 3: 550 damage, range 3,000 (18-second cooldown)

Attractor Field (Ability)

Originally used as a training device to offset poor aim, the Attractor Field uses a modified Holtzman field to draw attacks towards its center. Attach it to an enemy, and any shot fired into the field will redirect into their center of mass.

  • Level 1: Lasts 8 seconds (25-second cooldown)

Reflexive Reload (Passive)

When your blood is saturated with the melange, the actions that you have performed a thousand times become effortless. Whenever you throw a grenade or drop a mine, you instantly reload your current weapon – your hands moving before your mind can even think.

  • Activates when you use Spice Prescient
Dune Awakening Trooper Class Skill Tree: Every Ability, Buff, and Upgrade Explained
Image: Funcom | dune.gaming.tools

That’s the full list of every Trooper skill in Dune Awakening, along with all their buffs and upgrades. If you want to play a class that brings out the big guns and dominates from a distance, Trooper is the way to go.

Looking For More?

Don’t forget, if you’re looking for more tips and strategies, check out our ultimate beginner’s guide, our server guide, or head over to our Dune Awakening hub for everything you need to know!

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