A new report claims generative AI is playing a major role in Halo Studios’ upcoming projects, from game logic and world design to enemy behaviors and internal workflows.
Over the last few years, generative AI has become the centerpiece of nearly every major tech company’s strategy. Microsoft, Sony, Google, and others are racing to figure out how to use it to make work faster, smarter, or cheaper.
In gaming, studios have been experimenting with this technology as well. Bungie built its own internal ChatGPT-style tool called BunGPT to help developers write and search code faster. And PlayStation’s new Dark Outlaw Games, led by Call of Duty veteran Jason Blundell, recently listed a job requiring hands-on experience with AI art tools like Midjourney, Stable Diffusion, and ChatGPT itself to “refine and polish 2D artwork created by both human artists and generative AI tools.”
Now, a trusted Halo insider says Microsoft’s Halo Studios may be taking things even further, reportedly making generative AI a core part of how its next Halo games are being built.
Generative AI reportedly central to Halo Studios’ development process
In a new video report shared by reliable Halo insider RebsGaming, a source allegedly connected to Microsoft claims that generative AI has been “woven into every aspect” of Halo Studios’ development. According to the insider, generative AI isn’t just being used for “mundane tasks like scheduling things or writing emails,” it’s reportedly involved “all the way up to actual game development” at the company.
“Generative AI is apparently woven into every aspect of development, such as enemy AI and terrain generation,” the source told RebsGaming. “I think what they’re mostly doing is that, and then touching up the work with human hands. Also, developers are expected to meet similar or quicker deadlines, and the only means to do so is through the use of AI. Whether that’s mundane tasks like scheduling things or writing emails, all the way up to actual game development.”
RebsGaming said he believes this is plausible, noting Microsoft’s huge financial commitment to artificial intelligence: “In FY 2025, Microsoft is on track to invest approximately $80 billion to build out AI-enabled datacenters to train AI models and deploy AI and cloud-based applications around the world,” said Brad Smith, vice chair and president at Microsoft.
As with any rumor, it’s best to take all of this with a grain of salt until it’s either confirmed officially or backed up by other credible sources.
There are also reports about two unannounced Halo games said to be in development. One is a live-service multiplayer project described as “like Fortnite,” while the other is a Halo: Combat Evolved remake using a mix of Unreal Engine 5 and a modified Reach engine, complete with modern mechanics like sprinting.
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