Marvel Rivals Season 5 is almost here with a big batch of balance updates, hero tweaks, and new Team-Up abilities. Here’s a full breakdown of every buff, nerf, and change in the upcoming update.
Marvel Rivals Season 5, titled “Love is a Battlefield,” kicks off this Friday, November 14, 2025. Alongside a new map, a social hub, and the debut of Gambit (voiced by AJ LoCascio), the season is bringing a hefty balance update that fine-tunes almost every hero in the roster. Rogue will also join the fight later in Season 5.5 next month, voiced once again by Lenore Zann.
Just yesterday, NetEase released a new Dev Vision video walking through the big Season 5 additions, from the new 18v18 mode and Times Square social hub to new Team-Up combos and balance tweaks across nearly every class. Now, the studio has shared the full patch notes, detailing every buff, nerf, and rework coming to the roster.

In this article, we’ll break down all the hero changes and Team-Up updates arriving with the Season 5 patch.
Marvel Rivals Season 5 Full Patch Notes: All Hero Buffs and Nerfs
Below, you can find the full patch notes for Marvel Rivals’ season 5 update going live on November 14, 2025.
Vanguard
Angela
- Increase Movement Speed of Assassin’s Charge accelerated dash state from 16m/s to 18m/s.
- Increase Heven’s Retribution (Ultimate Ability) spear Health from 600 to 800.

Captain America
- Freedom Charge (Ultimate Ability) New Effect: Allies within its path gain a 30% boost to Ultimate Energy charge efficiency.

Groot
- Ironwood Wall New Effect: Gain Unstoppable status when within 15m of Awakened Ironwood Walls.

Hulk
- Gamma Burst New Effect: Each direct hit reduces Indestructible Guard cooldown by 1s.

Magneto
- Separate the cooldowns of Metal Bulwark and Iron Bulwark. Now, activating one won’t send the other on cooldown.
- Reduce Metal Bulwark and Iron Bulwark shield value from 250 to 200.

Peni Parker
- Allies in Peni’s Cyber-Webs now receive the same Healing Over Time and a Movement Boost effects as her. Movement Boost for allies is 25%, Healing is 15/s. Ally excess healing converts into Bonus Health, up to 25.

The Thing
- Embattled Leap: Remove Damage Reduction from single leap target, now grants 20% Damage Reduction to all allies within 5m of his landing point. Reduce Damage Reduction to self from 25% to 20%.
- Battle Blitz: Remove Damage Reduction from self. Now applies 20% Vulnerability to all enemies within 5m of his landing point.
- Reduce Stone Haymaker base Damage from 90 to 55 and remove 50 Bonus Health gained during ability activation. New Effects: Deal bonus Damage equal to 8% of enemies’ max Health per hit. Gain Bonus Health equal to damage dealt (up to 100).

Duelist
Hawkeye
- Increase Archer’s Focus maximum Bonus Damage from 75 to 90.

Mister Fantastic
- Reflexive Rubber can now be used during Inflated state after reaching 100 Elasticity.
- Remove the 350 Bonus Health on entering Inflated state; now gain 350 Maximum Health and a one-time heal of 350, which is removed upon exiting the Inflated state.

Phoenix
- Adjust Cosmic Flames maximum falloff at 30m from 60% to 75%.

Spider-Man
- Reduce Web-Cluster energize time from 2.5s to 2s.
- Increase Amazing Combo Damage from 60 to 70.

Squirrel Girl
- Increase Burst Acorn Damage from 100 to 110.

Storm
- Increase Weather Control – Thunder’s Damage Boost to allies from 10% to 12%.
- Increase Goddess Boost – Thunder’s Damage Boost to allies from 12% to 15%.

The Punisher
- Increase base health from 275 to 300.
- Adjust Adjudication maximum falloff at 40m from 70% to 85%.
- Increase pellets fired per Deliverance round from 14 to 16.

Wolverine
- Increase Savage Claw’s Percentage Damage for each point of Rage from 0.045% to 0.057%.
- Increase Vicious Rampage’s Percentage Damage for each point of Rage from 0.045% to 0.057%.
- Reduce Feral Leap cooldown from 15s to 12s.

Stratgeist
Adam Warlock
- Increase soul flight speed from 6m/s to 12m/s.
- Reduce Karmic Revival (Ultimate Ability) Energy cost from 4700 to 4500 and increase ally detection radius from 30m to 35m.

Cloak & Dagger
- Increase base health from 250 to 27

Invisible Woman
- Increase Orb Projection hit damage from 25 to 30; projectile maximum range from 30m to 35m, and projectile speed from 120m/s to 150m/s.
- Increase Force Physics length from 30m to 35m.
- Guardian Shield New Effect: If no Guardian Shield is present, pressing the recall key now deploys a shield in front of Invisible Woman.

Loki
- Increase base health from 250 to 275.
- Adjust Mystical Missile’s damage falloff at 3m from 50% to 80%. New Effect: Now heals directly hit allies for an extra 10 Health.

Rocket Raccoon
- Reduce B.R.B. cooldown from 45s to 40s.
- Increase Repair Mode maximum count from 5 to 7 and projectile speed from 60m/s to 80m/s.
- Increase Bombard Mode Projectile Speed from 150m/s to 180m/s.

Team-Up Abilities
New Team-Up Abilities
Blade of Khonshu (Moon Knight – Blade)
- As the Team-Up Anchor, Moon Knight gains a 5% boost in damage output.
- Blade gains the Eclipse Edge ability through his Team-Up with Moon Knight.

Explosive Entanglement (Gambit – Magneto)
- As the Team-Up Anchor, Gambit gains a 5% increase in healing effects.
- Magneto receives the Royal Blade ability through his team-up with Gambit.

Sword of Duality (Cloak & Dagger – Hawkeye)
- – Hawkeye unlocks the new Moonlit Slash ability through his Team-Up with Cloak & Dagger.’

Old Team-Up Abilities
Chilling Assault (Luna Snow- Hawkeye/Iron Fist)
- Hawkeye loses the Ice Arrow ability previously gained from his Team-Up with Luna Snow.
Lunar Force (Cloak & Dagger – Moon Knight/Blade)
- Lunar Force Team-Up has been removed.
Mental Projection (Emma Frost – Psylocke/Magneto)
- Magneto loses the Magnetic Resonance ability previously gained from his Team-Up with Emma Frost.
Operation: Microchip (The Punisher – Black Widow)
- Operation: Microchip is being removed from play.
- The Punisher loses the Team-Up Anchor bonus.
Primal Flame (Phoenix – Wolverine/Black Widow)
- Black Widow gains the new Phoenix Sniper ability through her Team-Up with Phoenix.

That’s a lot to unpack. What do you think about the new balance changes? Any buffs or nerfs stand out to you? Let us know what you’ll be trying first when “Love is a Battlefield” drops this Friday.
