The Destiny 2 developer has acknowledged the recent feedback around the Titan class and how its new Prismatic subclass isn’t quite meeting player expectations compared to the other subclasses: “We’re talking about Titans a lot right now internally.”
Following the release of The Final Shape expansion for Destiny 2, players have voiced concerns regarding the new Titan Prismatic subclass, citing it as weaker compared to its Hunter and Warlock counterparts.
Related: Destiny 2 The Final Shape’s Ending Was Significantly Different Pre-Delay, Cut Cinematic Revealed
Addressing these concerns, Bungie recently shared its commitment to expanding Destiny 2’s new Prismatic subclass in the future.
“We want to keep on adding to Prismatic,” says Bungie
In an interview with IGN’s Fireteam Chat, Combat Area Lead at Bungie, Benjamin Wommack, shed some light on the team’s future plans for the new Prismatic subclass as well as some internal conversations happening around Titans generally, as well as its Prismatic subclass.
Responding to a question about whether there are plans to expand (adding new Aspects, Fragments, etc.) the Prismatic subclass in the future, Wommack said, “We want to keep on adding to Prismatic. It is something that is going to be just as important as adding to the other subclasses. It’s like, a right time and right project alignment on different parts. What part of the game needs your attention the most?”
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Wommack revealed that extensive internal discussions are ongoing regarding the Titan class and its new Prismatic subclass. “I’m not going to lie, we’re talking about Titans a lot right now internally, and looking at that which is not just Prismatic at all. Weighing all that together, and we’re definitely not done touching Prismatic at all.”
Interestingly, the developer expressed surprise that immediate emergency adjustments weren’t needed for Prismatic right after The Final Shape’s release. “If anything, I was actually a little surprised that we didn’t have more to emergency touch Prismatic than I thought. I was prepared for us to have to do some real big emergencies right at the start, but things worked more like I thought they were going to than I thought they would turn out to be working when you get millions of people touching your content.”
Bungie’s commitment extends beyond just immediate fixes. Wommack stressed the importance of creating “Evergreen content” that remains relevant and engaging in the game for years to come. “We’re going to be working on Prismatic for a long time, just like all the other parts. There’s a phrase I like to use called ‘Evergreen.’ When we’re working in combat, we make Evergreen content.”
You can watch the full interview below.
In other news, Bungie has announced its decision to finally remove elemental surges from raids and dungeons in response to fan feedback. What are your thoughts on the Prismatic subclass for Titan and in general? Let us know in the comments below.
Destiny 2 The Final Shape is now available on PlayStation, Xbox, and PC.