A new rumor has surfaced claiming that Half-Life 3 could be announced at The Game Awards 2024.
The Game Awards are fast approaching, set to stream on December 12, 2024, at 4:30 PM PT (7:30 PM ET, 12:30 AM GMT, December 13). Hosted by Geoff Keighley, the event is a yearly highlight, delivering new announcements and celebrating the best in gaming.
This year, the hype is through the roof, fueled by whispers of not one but two massive reveals. And, yes, one of those could be the long-rumored Half-Life 3.
Fans have waited nearly two decades for a sequel to Half-Life 2. While Valve has remained tight-lipped, recent rumors and reports suggest that Half-Life 3 is real with semi-open world gameplay, weather system, and more.
This time, however, there might be more to the chatter.
Half-Life 3 Announcement At The Game Awards 2024?
Earlier this week, Bloomberg journalist Jason Schreier hinted at two big announcements during The Game Awards. Building on this, Nima Zeighami, VP of Product at Infinite Reality, added fuel to the fire.
Quoting Schreier’s statement, Zeighami posted on X (Twitter), “The rumor I heard, and I am not kidding here, is that Gabe [Newell] will be there to announce Half-Life 3. I personally don’t believe it. But that could be what Jason’s talking about!”
While the thought of Gabe Newell walking on stage to announce Half-Life 3 feels like a dream come true, it’s important to temper expectations. The Game Awards are known for their surprises, but not every rumor pans out.
So, we suggest taking everything with a grain of salt until officially confirmed. Speaking of Half-Life 3, another recent leak hints that the game will feature Valve’s voxel-based destruction engine.
According to insights shared by content creator Tyler McVicker, the long-awaited Half-Life 3 (or Half-Life X) may prioritize gameplay innovation over graphical advancements. One standout feature reportedly involves Valve’s voxel-based destruction engine, a technology from a canceled project “Arty.”
This could introduce advanced destruction mechanics, setting the stage for a new level of environmental interactivity. Additionally, the game is expected to adopt a linear level design with expansive, detailed areas reminiscent of Uncharted 4, focusing on storytelling and immersion rather than opting for an open-world format.
What do you think? Could this finally be the year Valve ends the wait? Share your thoughts in the comments below!