Splitgate 2 Has Lost Over 80% of Its Steam Players Less Than a Month After Launch

Image: 1047 Games via The Game Post

Splitgate 2 has lost over 80% of its Steam players less than a month after launch, following controversy and rocky updates.

It hasn’t been an easy launch for Splitgate 2. After making a loud appearance at Summer Game Fest 2025 with a reveal of its Battle Royale mode, the game quickly became the center of controversy, not for its gameplay, but because of a hat.

During the big stage moment, 1047 Games CEO Ian Proulx wore a black cap with the phrase “MAKE FPS GREAT AGAIN,” which many felt was too close for comfort to a certain political slogan. The message sparked backlash, and while Proulx initially defended it as a commentary on the state of first-person shooters, he later admitted it was considered a “meme” and posted a video apologizing for the unintended division it caused.

Splitgate 2 Has Lost Over 80% of Its Steam Players Less Than a Month After Launch
Image: 1047 Games

That misstep, combined with some aggressive monetization choices, like an $80 skin bundle right at launch, and growing frustrations around XP progression, quickly took the shine off what was supposed to be a major moment for the franchise.

And now, less than a month later, the player numbers tell a rough story.

Splitgate 2 Steam Player Count Drops Over 80%

According to data from SteamDB, Splitgate 2 has lost over 84% of its peak Steam player count since launch day on June 6, 2025. On release, the game saw a strong start with an all-time peak of 25,785 players, but those numbers have sharply declined.

Here’s a breakdown of how things are looking right now:

  • Launch day peak: 25,785 players
  • Current 24-hour peak: 4,107 players
  • Lowest recorded daily peak: 1,033 players
  • Pre-launch daily peaks: around 10,000 players

That means the game is now struggling to hit even half of its pre-release testing numbers.

Splitgate 2 Has Lost Over 80% of Its Steam Players Less Than a Month After Launch
Image: SteamDB

Behind the scenes, the situation hasn’t been much better. Developer 1047 Games recently confirmed a round of layoffs, though the exact number of employees affected hasn’t been shared. In a follow-up statement, the studio said it’s using this time to refocus on feedback and improve Splitgate 2.

Co-founders Ian Proulx and Nicholas Bagamian also announced that they’ve paused their own salaries to help keep things afloat. It’s a sign that the studio is taking the hit seriously, but it also raises questions about how stable the project is long-term.

Splitgate 2 Has Lost Over 80% of Its Steam Players Less Than a Month After Launch
Image: 1047 Games

How are you feeling about Splitgate 2 right now? Did you jump in at launch, or are you still holding out for major fixes? Let us know your thoughts in the comments.

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