Destiny 2 Patch Notes: Update 9.0.0.6

Image: Bungie via The Game Post

Stay updated with our Destiny 2 patch notes hub, where you will find all the patch notes for the latest Destiny 2 updates.

Destiny 2 is a massively multiplayer online shooter that adds new content with every season, episode, or expansion. The game has received frequent updates and expansions since its launch, constantly evolving to offer players fresh content and improvements. These updates play a critical role in ensuring the game’s balance and keeping the community actively engaged.

Bungie has established a consistent schedule for releasing updates, typically releasing the new updates or hotfixes on Tuesday, which is also the weekly reset day in Destiny 2. These updates not only introduce new features and events but also fine-tune existing mechanics to ensure a smooth and enjoyable gameplay experience.

Destiny 2 Patch Notes
Image: Bungie

If you’re looking for the latest Destiny 2 patch notes, you’ve come to the right place! Whether it’s a small hotfix or a major update accompanying a new episode or expansion, this page is your go-to source for the latest Destiny 2 updates, patch notes, and hotfixes.

Destiny 2 Update 9.0.0.6 Patch Notes

The Portal

  • Portal training tiers are now disabled for players upon reaching Power 200.
    • Modifier reloading in Solo and Fireteam Ops is now possible after reaching Power 200 even if the training tiers were never completed.
  • Fixed an issue where the reward multipliers in the reward forecast and in the activity complete post-game carnage report were not correct (in different directions) when under Fireteam Power, unless a loadout changes mid-activity.
  • Fixed an issue where players could not reconnect in Grandmaster Portal activities if they were disconnected.
  • Fixed an issue where players at exactly 450 Power who received grade A scores would receive no scored rewards.

Crucible

Trials

  • Fixed an issue where the Trials by Firing Squad seasonal challenge was not rewarding Trials gear when claimed.
  • Fixed an issue where Lighthouse chest rewards were sometimes giving lower gear tier than expected.
  • Fixed an issue where Trials gilding Triumphs were not counting medal progress.
  • Fixed an issue where the efficiency display was displaying incorrect stats on the scoreboard for Trials.
  • Fixed an issue where special ammo was being refreshed each round in Trials. 

Crucible Ops

  • Fixed an issue where bonus focus rewards would sometimes not drop.
  • Fixed an issue where the featured reward would sometimes not drop.
  • Updated competitive weapon drop chance to now trigger on activity completion instead of victory.
  • Updated additional reward chance to now be earned by all players, instead of only one player on each team.
  • Increased the gear tier earned by B+ grade at reward ranks bronze and silver.
  • C+ and B-grade thresholds have been lowered for reward rank copper and bronze.
    • This improves the chances that players will receive a bonus drop and bonus focus drop. 

Vanguard

  • Fixed an issue where the daily Nightfall playlist activity would sometimes not be available.

Raid and Dungeon

  • Reduced incoming Strand grenade damage on Atheon in Vault of Glass. 
  • Fixed an issue where some players could not access specific dungeons after picking up their associated quests.
  • Fixed an issue where the Decoherence Imminent debuff in The Desert Perpetual would sometimes disappear.

UI/UX

  • We’ve restored the Director’s vibrancy to its pre-9.0.0 visuals, with additional minor aesthetic enhancements to complement post-The Final Shape layout changes.

Exotic Armor

Titan

Wishful Ignorance

  • Reduced maximum damage bonus in PvE activities from 200% to 120%.

Warlock

Verity’s Brow and Spirit of Verity

  • Updated to give Strand’s grapple melee an additive damage increase instead of a multiplicative one.
  • Increased the maximum grapple melee damage bonus from 100% to 170%.

Armor Mods

  • Fixed an issue where some ammo generation chest mods were not working in the Crucible.
  • Fixed an issue where tuning mods were not properly saved to loadouts.   

Weapons

Bows

  • Fixed an issue where Fortunate Star had the wrong intrinsic perk of Precision when it was intended to have the Lightweight intrinsic.
    • This Bow was built to be a lightweight with those animations, visuals, and stat/perk combos.
    • Players should see this update on their previously acquired versions of the weapon.
  • Fixed an issue where Fortunate Star, when dropped at Gear Tier 2 and higher, would drop with a non-enhanced version of Eye of the Storm.
    • Players should see the perk become enhanced on previously acquired versions of the weapon that were Gear Tier 2 and higher.

Hand Cannons

  • Fixed an issue where the Aureus Neutralizer Trials Spreadshot Hand Cannon had a lower-than-expected stat package.
  • Fixed an issue where Phoneutria Fera’s zoom was set to 14 instead of 12, and the hip fire reticle was displaying when aiming down sights.

Exotic Weapons

Vigilance Wing

  • Fixed an issue where the weapon was not correctly improving health recovery when Last Stand was active. Now grants +100 Health stat when the perk is active. 

Dead Messenger

  • Reduced wave damage against players so it can no longer kill in a single shot if all three waves impact.

Weapon Perks

Burning Ambition

  • Reduced the Scorch stacks applied by Primary ammo weapons to already Scorched players by 6. Unchanged against combatants.

Enhanced One-Two Punch

  • Fixed an issue where the buff text was not displaying when the perk was active on primary ammo weapons. 

Abilities

General

Movement

  • Default player movement speed and jump height is now equal to pre-9.0.0 tier 3 Mobility for Titans and Warlocks, and tier 4 Mobility for Hunters.

Kepler

  • Final blows while in Matterball now grant Special and Heavy ammo progress.

Solstice

  • Fixed an issue where the Solar Flare orb had no HUD melee icon.
  • Fixed an issue where Solstice Scorched Crucible Ops matches were not progressing the first step of the Celebrating Solstice quest.

Titan

Flechette Storm

  • Fixed an issue where Flechette Storm could be used indefinitely when holding a Solstice Solar Flare orb.

Hunter

Tempest Strike

  • Damage now correctly procs Combination Blow.

Warlock

Handheld Supernova

  • Increased damage vs. combatants by 20%.

Seasonal Artifact

  • Updated the Artifact Perk “Shieldcrush” to give Strand’s grapple melee an additive damage increase instead of a multiplicative one.

Quests and Pursuits

  • Fix an issue where some players could not restart the Altar of Relativity after performing the Rite of Ignition for Step 11 in The Edge of Fate quest.
  • Fixed an issue with the Portal’s “Body Counting” daily challenge was not progressing faster with Guardian kills. 

General

  • Fixed an issue where the Tier 5 Giver’s Blessing from the Altar of Relativity required completing more Triumphs than were available in the Kepler Title.
    • Note: The Title only requires 24 of the 29 triumphs, but this weapon requires ALL 29.
  • Reduced the frequency of Eververse messaging appearing when logging in or returning to orbit.
  • Music will now play as expected when multiple Guardians interact with the Life of the Party multiplayer emote. 

And that’s it for this guide! Before you leave, be sure to check out our other hubs, such as the Exotic Mission Rotator, and loot tables for all raids and dungeons. We keep these resources regularly updated with the latest information.

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