Stay updated with our Destiny 2 patch notes hub, where you will find all the patch notes for the latest Destiny 2 updates.
Destiny 2 is a massively multiplayer online shooter that adds new content with every season, episode, or expansion. The game has received frequent updates and expansions since its launch, constantly evolving to offer players fresh content and improvements. These updates play a critical role in ensuring the game’s balance and keeping the community actively engaged.
Bungie has established a consistent schedule for releasing updates, typically releasing the new updates or hotfixes on Tuesday, which is also the weekly reset day in Destiny 2. These updates not only introduce new features and events but also fine-tune existing mechanics to ensure a smooth and enjoyable gameplay experience.

If you’re looking for the latest Destiny 2 patch notes, you’ve come to the right place! Whether it’s a small hotfix or a major update accompanying a new episode or expansion, this page is your go-to source for the latest Destiny 2 updates, patch notes, and hotfixes.
Destiny 2 Update 9.5.0.1 Patch Notes
Activities
Renegades
- Fixed an issue where players could get blocked from launching into the Welcome to the Frontier mission.
- Fixed an issue in the Welcome to the Frontier mission where players could get soft locked by progressing into the Piker Crew encounter too quickly.
- Fixed an issue in the Imperium mission where players could become soft locked in the trash compactor by destroying the jammers too quickly.
- Fixed an issue where the Glory Beyond mission would auto-launch into Normal difficulty even when the player has been progressing on Legendary difficulty.
- Fixed an issue where the Info Broker was not informing players what collectibles they were still missing.
Lawless Frontier
Renegade Abilities
- The coinflip animation can now be interrupted by the coin throw once the coin lands back in your hand.
- Updated some description strings to more accurately reflect ability functionality.
- Imperium Behemoth
- Invader Behemoths now have ~35% damage resistance versus enemy Supers.
- Note: We plan to also add this damage resistance to non-invader Behemoths in a future update.
- Stasis Freeze and Strand Suspend now deal increased damage to player-controlled Behemoths.
- Invader Behemoths now have ~35% damage resistance versus enemy Supers.
- Vex Stun Field
- Now deals constant damage to enemy vehicles.
- Imperium Drop Pod
- Fixed an issue where Imperium Drop Pod wasn’t granting the proper number of bonus ammo bricks to allies at higher levels of the ability.
- Recon Shank
- Now only scans invaders every other pulse.
- Will now correctly waypoint ambient chests.
- Fixed an issue where higher level scans were sometimes not pinging Invaders.
- Fixed a visual issue where Tier 5 and 6 scans incorrectly stated that they only had three charges.
- They now correctly state they have four charges.
General
- Fixed an issue where players could duplicate dunk objects in some Lawless Frontier activities.
- Fixed an issue where Invader teleport points would not consistently grab players as expected.
- Fixed an issue where Invaders were not being sent back to their ready room if they were traveling quickly on a vehicle as the final time-out occurred.
- Fixed an issue where some supply cache reward chests were floating above the ground.
- Fixed an issue where players could see the priority contracts held by their other characters.
- Fixed an issue where players could not damage jammer panels with anti-barrier weapons.
- Fixed an issue where Invaders who died as they are getting teleported back could experience rapid teleport VFX.
- Fixed an issue where there was a placeholder icon present when flying to Tharsis Outpost from other destinations.
- Updated Scatter Grenades to be more effective against Ablative armor.
Vanguard Alerts
- Added a new Vanguard Alerts page to the Seasonal Hub with the following alerts:
- Fireteam Ops Quickplay
- Arena Ops Quickplay
- Crucible Ops
- Grandmaster Vanguard Alert
- The Desert Perpetual Raid and Equilibrium Dungeon (once it unlocks)
- All alerts are also available from their normal Portal nodes.
- The Grandmaster Alert node is available at the top of the Fireteam Ops node, next to Quickplay.
- The three Quickplay Portal alerts have three stages of challenge, each asking you to complete the three relevant Portal activities.
- The first challenge stage each week drops a special version of the weekly weapon and a piece of gear from the relevant loot pool. This special version of the weapon will come with a unique origin trait and will be pre-Masterworked.
- The second and third challenge stages drop two pieces of gear each, resulting in four additional engrams.
- All of these drops come at a higher power than you can get from playing activities, as well as at a higher tier.
- The unique weekly weapon with the special origin trait can drop from any loot source from that pool at a very low rate.
- Grandmaster Alerts have a rotating weekly weapon from the Pinnacle Pool and completing the Grandmaster Alert with a B grade or higher will award the weekly weapon at Tier 5.
- The first time you complete the Grandmaster Alert each week, the weapon drops pre-Masterworked with the unique origin trait.
- Further drops will have a low chance of dropping with the unique origin trait.
- Grandmaster Alerts also drop two Fireteam Ops engrams based on your grade, as well as other relevant Portal loot.
Portal
- Adjusted Quickplay scoring so that a 550 Power player should be able to earn a B grade with the Season Pass bonus.
- This will apply to all Quickplay nodes, including Vanguard Alert Quickplays.
- Arena Ops now has a Quickplay Node, which rotates between Astral Alignment, Ketchcrash, and Nightmare Containment.
- Lootstream objects for Reallocated Bonus Focus now stack, showing players how many are being reallocated.
- Fixed an issue where the Portal version of the Derealize Exotic Mission was not awarding Barrow-Dyad or its related intrinsics and catalysts.
- Weapon, intrinsic 1+2, and catalyst 1 will be awarded on first completion on any difficulty.
- Intrinsics 3, 4, and 5 will be awarded sequentially on activity complete on any difficulty.
- Catalyst 2, 3, and 4 will be awarded sequentially on activity complete in Master difficulty or higher.
- Matchmade Grandmaster and Ultimate activities will now have No Radar enabled by default.
- Fixed an issue in the Astral Alignment Arena Ops activity where the suppressor buff was not stunning abominations.
Crucible
- Removed Avant-Garde modifier (new gear loadout restriction) from rotator playlists.
Raid and Dungeon
- Fixed an issue where The Desert Perpetual vendor was checking for space in the kinetic slot inventory instead of the energy slot when players attempted to purchase the epic raid version of Cusp Sempiternal.
- Fixed an issue where players who earned the epic raid version of Cusp Sempiternal were unable to purchase higher-tier versions from the raid vendor.
General
- Fixed an issue where players were crashing during the final battle in the Iconoclasm mission from The Final Shape.
Gameplay and Investment
Titan
Praxic Vestment
- Fixed an issue where players could use this Exotic to rapidly throw Hammer of Sol.
- Fixed an issue where this Exotic could allow players to fly infinitely.
- They can’t fly now.
Weapons
Heavy Ammo Grenade Launchers
- Fixed an issue where players could not pick up enhanced Heavy ammo bricks while this weapon type is equipped.
Exotic Weapons
Barrow-Dyad
- Fixed an issue where Barrow-Dyad wasn’t gaining seekers when reloading it with Marksman’s Dodge.
New Malpais
- Fixed an issue where this weapon’s Exotic catalyst was not progressing from weapon kills.
Weapon perks
Kinetic Rupture
- Fixed an issue where Kinetic Rupture would not activate while the player was standing in a Well of Radiance.
Abilities
Titan
Sentinel Shield
- Banner Shield now reloads player weapons while they’re standing behind the shield.
- Fixed an issue where the charged shield throw didn’t have detonation audio.
Hunter
Shatterdive
- Fixed an issue where Shatterdive would sometimes not grant Frost Armor if you collided with an object while diving.
Artifact
- Updated audio for the Sword Storm artifact mod.
- Fixed an issue where the Microcosm Exotic was not activating the Kinetic Synthesis ammo generation.
- Fixed an issue with the Kinetic Synthesis artifact mod would not activate while standing in a Warlock rift or Well of Radiance.
Localization
- Fixed issues affecting subtitles not matching dialogue audio in some languages in Renegades.
General
- Fixed an issue where some loadouts created prior to the launch of Renegades would cause players to experience WEASEL errors.
- Fixed an issue where Xbox players would crash when launching Destiny 2 while their game language was set to Traditional Chinese.
- Fixed an issue where some legacy emotes were priced incorrectly in the Eververse store.
- Fixed an issue where the Without Ceremony ornament for Ice Breaker was using incorrect visuals.
- Fixed an issue where buying certain items from Xûr were not contributing correct amounts to the weekly Strange Coin bonus purchase.
- Fixed an issue where Zavala’s Vanguard Arsenal weapons would reset at unexpected times.
And that’s it for this guide! Before you leave, be sure to check out our other hubs, such as the Exotic Mission Rotator, and loot tables for all raids and dungeons. We keep these resources regularly updated with the latest information.
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