Electronic Arts is reportedly ending its remote work policy, requiring employees to return to the office at least three days a week after a wave of layoffs and major project changes.
It’s been a whirlwind year for the games industry, with company restructures and mass layoffs making headlines everywhere. Electronic Arts (EA) recently made news for letting go of hundreds of employees and canceling an unannounced Titanfall project, but that’s not the only major change happening.
After several years of adapting to remote work like much of the tech industry, EA is reportedly rolling back its flexible work-from-home policy, a move that puts it in line with other major publishers who’ve already called their teams back to the office.
EA Reportedly Moving Away from Remote Work
According to a new report from Bloomberg, EA staff received an internal email today announcing a big shift: staffers will now be required to work in the office at least three days a week.
This update was shared by Bloomberg’s Jason Schreier, who posted on Bluesky that “Electronic Arts, one of the few remaining tech/video-game companies that was allowing employees to work remotely, announced today that staff must now come into the office ‘a minimum of three days a week,’ per email viewed by Bloomberg News.”
For many at EA, this change marks the end of one of the last flexible remote work arrangements at a major video game company.
While some employees may have expected a move back to the office eventually, the timing comes as EA is already under pressure from its recent restructuring. In the past few weeks alone, the company has laid off hundreds, including staff at Respawn Entertainment, canceled an unannounced Titanfall game, and paused early-stage projects to focus on blockbusters like Apex Legends and the Star Wars Jedi series.
There’s also been a lot of anticipation around the next Battlefield, which is now expected before April 2026.