Crysis Was ‘Hugely Influential’ For Uncharted 4’s Level Design

By Zuhaad Ali
Sony

When it comes to level design, it’s no denying that Uncharted 4 has some of the most beautiful level designs and environments out there. Uncharted 4 was released on May 10, 2016, on PlayStation 4, which has won many awards including BAFTA Games Award for Best Game. Recently, EA announced the original Crysis Remastered coming to PlayStation 4, Xbox One, PC, and Nintendo Switch, for the first time.

James Cooper, who worked at both Naughty Dog, and Crytek, shares his thoughts on how Crysis’ level design and the environment were greatly helpful for Uncharted 4.

“Really excited to hear about Crysis Remastered, I have fond memories of working on the original console port,” Cooper said in his tweet. “Its sandbox approach to gameplay later became hugely influential on my ‘wide-linear’ level design in Uncharted 4 and beyond.”

You can see the side-by-side images from Crysis and Uncharted 4 above and how some of the in-game elements from Crysis can be found in Uncharted 4’s environment. It’s really amazing how a game from 2007 can still inspire developers in making the next-gen video game.

With many PlayStation titles making their way to PC, would you like to see Uncharted 4 on the list?

Crysis Remastered has no official release date as of now. Crytek did clarify that it’ll be hitting the consoles and PC sometime in the summer 2020. What are your thoughts on this? Let us know in the comments!

Uncharted 4 is now available on the PlayStation 4.

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