Bungie says Destiny 2’s future is about more than Steam charts or money.
Josh Deane has framed Bungie’s first step for Destiny around a single idea: wholeness. Bungie’s Head of Product posted on X yesterday after Forbes’ Paul Tassi argued that restoring vaulted Destiny 2 content should be treated as a starting point rather than a permanent answer to concerns about player count. Deane is one of the executives currently responsible for Bungie’s games alongside Studio Head Poria Torkan.
Yesterday, Bungie announced that work had started on bringing vaulted Destiny 2 campaigns, destinations, and raids back for all players. Years of changes to Destiny 2 mean the studio also has to update lighting, encounters, combatants, and underlying systems before that content can return.

Bungie called the restoration the first step toward future Destiny stories and games, with more details promised over the coming months.
Deane has now sharpened that pitch.
Destiny 2’s future starts with “wholeness,” not Steam charts
Yesterday, following the big annoucnement, Deane quote-posted Tassi’s response to content creator Cheese Forever, who questioned whether bringing old Destiny 2 content back would be enough to bring back old players, particularly without returning seasonal content.
Tassi argued that the project was almost symbolic and said the bigger test would be Bungie delivering whatever comes after it.
Deane answered with a pretty direct statement: “We start here. Wholeness. This isn’t simply about a Steam chart or the dollars and sense of it all. That said, this is just the beginning…”

His choice of “Steam chart” is especially interesting because it pushes against judging the project purely by whether Destiny 2 gets a short-term concurrent-player bump. The “dollars and sense” line does the same for revenue.
Speaking of Steam charts, Destiny 2 is still averaging over 15,000 players on Steam, with yesterday peaking at over 24,000 players, per data from SteamPeaks.com. This is three months after the final Monument of Triumph update in June.
Restoring content players lost is baseline repair, not a victory lap. The more important part of Deane’s post is his insistence that this is only the beginning, because Bungie has already tied the unvaulting work to future Destiny stories and games without naming any of those projects.

What are your thoughts on Destiny’s future? Are you hopeful after yesterday’s announcement? Let us know your thoughts in the comments below!


