Bungie Responds to Destiny 2 Zero Hour Difficulty Complaints, Says It’s ‘Not Meant To Be Easy’

By Zuhaad Ali
Image: Bungie via The Game Post

Bungie addresses player complaints about Destiny 2’s challenging “Zero Hour” mission, stating it’s “not meant to be easy.”

Zero Hour, a popular exotic mission in Destiny 2, first introduced in Season of the Drifter, has made a comeback with the free Into the Light update. Since its re-release on May 14, many players, both new and experienced, have expressed worries about the mission’s difficulty, even on normal difficulty mode.

Related: Everything Leaving Destiny 2 With The Final Shape

The primary complaint centers around the mission’s normal difficulty mode, which many players find overwhelmingly hard, mainly due to the enemies’ power level being 1830 instead of the listed 1810. Some fans took to online forums, calling the exotic mission “absurdly difficult” and a “brutal” experience.

Bungie Responds to Destiny 2 Zero Hour Difficulty Complaints, Says 'It's Not Meant To Be Easy'
Image: Bungie

Bungie Responds to Destiny 2’s Zero Hour Exotic Mission Difficulty Complaints

Replying to a thread on the official Bungie Forums, the developer clarified that the challenging nature of the mission, even on normal difficulty, was intentional.

“If you encounter enemies that are 1830 power level, it’s not a bug and that was meant to be that way. The mission, even on normal, is not meant to be easy,” Bungie stated.

This response has sparked mixed reactions among players. Some appreciate the transparency and the attempt to provide a significant challenge. Others, however, feel that the difficulty level is too steep, potentially alienating less experienced players and those who play casually.

Bungie Responds to Destiny 2 Zero Hour Difficulty Complaints, Says 'It's Not Meant To Be Easy'
Image: Bungie Forums via The Game Post

“It’s challenging but honestly not even that bad. People are overexaggerating,” one Reddit user wrote. “Making exotic missions vary drastically in difficulty when all the exotic rewards are all about the same usefulness makes no sense,” another user replied.

Related: Destiny 2 Tightens Security Against Datamined Leaks Before The Final Shape Raid

Reddit user, 0rganicMach1ne wrote: “Seems like a weird choice. Whisper is easier and shorter with the same time limit. The lack of consistency is…. odd, and a bit frustrating.” As the debate continues, it remains to be seen whether Bungie will make any adjustments to the mission’s difficulty.

In other news, Bungie has revealed new exotics for The Final Shape, including an exotic armor that allows players to fire “Exodus Rockets”. Learn more about the new exotics in this article.

Destiny 2 The Final Shape is set to launch on Tuesday, June 4, 2024, on PlayStation, Xbox, and PC.

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