Bungie announced the end of Destiny 2‘s planned live-service development back in May, with the studio confirming that Monument of Triumph would be the game’s final major content update on June 9, 2026.
The announcement brought nearly nine years of regular Destiny 2 content releases to a close, although Bungie promised to keep the game playable as it shifted its attention toward future projects.
That direction changed in September. In a new update, Bungie studio head Poria Torkan and Josh Deane announced plans to bring back vaulted Destiny 2 campaigns, destinations, and raids, with the returning content available to all players.

The studio also acknowledged that restoring these activities would take considerable work, as changes introduced since Beyond Light require updates to lighting, encounters, enemies, and other systems. Bungie hasn’t provided a release date or confirmed which activities will return first.
Now, Bungie has shared another update on how it plans to move forward.
Destiny 2 Unvaulting Includes Red War, Forsaken, and Menagerie
Today, Bungie released a new Community Update. In this new blog post, Bungie Head of Product Josh Deane confirmed that the first phase of unvaulting will focus on restoring the Red War, Curse of Osiris, Warmind, and Forsaken campaigns.
Strikes, raids, and raid lairs from those releases are also included, alongside the Menagerie activity with reprised rewards. All returning content in this initial phase is planned to be available to every Destiny 2 player.
Deane explained that Bungie wants to repair its relationship with players before moving forward with new Destiny projects.

“I just don’t see how we could move forward with confidence without first repairing trust and making Destiny 2 ‘whole.’”
The work is still in its early stages. Bungie received its initial greenlight in June and validated the project in September. The team is currently in pre-production, which Deane expects to continue until roughly January or February 2027. Full production is then estimated to take another 12 months to complete the porting process.
That schedule suggests development could extend into early 2028, although Bungie hasn’t announced an actual release date.
The studio is also investigating additional content as stretch goals, including free-roam destinations, seasonal activities from Sundial through The Coil, updated raid weapons, and PvP maps.

These aren’t guaranteed for the initial release. An updated New Light experience, seasonal story missions, Kell’s Grave Gambit map, and seasonal hubs currently have no identified path back.
Restoring the original campaigns is overdue, particularly when Destiny 2’s launch story has been inaccessible for years. The distinction between confirmed restoration targets and stretch goals is important, though, especially for players hoping entire destinations will return alongside their campaigns.
Beyond unvaulting, Bungie also outlined plans for a new Destiny 2 “Celebration” featuring fresh updates and a separate Destiny “Legacy” initiative. More information on both is expected in February 2027.
A third project remains unnamed, and Deane warned players not to expect a Destiny announcement at The Game Awards this year.

Does Bungie’s approach to bringing back Destiny 2’s vaulted content give you confidence in the future of the game? Let us know in the comments.
