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Bungie’s Marathon Could Feature Third-Person Combat, Similar to Destiny 2’s Dynamic Gameplay

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Marathon's Art Style Is Inspired By Mirror's Edge, Ghost in the Shell, says Art Director
Image: Bungie

Drawing parallels with the gameplay mechanics of Destiny 2, Marathon, the new extraction shooter from ex-Halo developer, Bungie, might offer players a varied experience by introducing seamless transitions between first and third-person gameplay.

The speculation arises from a recent job listing posted by Bungie on April 2nd, hiring a Senior Sandbox Animator for Marathon, to contribute to the animation aspect of both first and third-person viewpoints.

Related: Bungie says it has ‘no intention’ of abandoning Destiny regardless of how Marathon performs

Is Marathon Going to be Third-Person?

The job description emphasizes the importance of creating high-quality animations for both “1st and 3rd person combat,” hinting at the possibility that Marathon might seamlessly blend first and third-person perspectives. This aligns with Destiny 2’s approach, where players can switch between first and third-person views during certain actions, enhancing gameplay.

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“As a Senior 1st Person Animator, you will be involved in all aspects of production, from the initial concept of player motion to technical considerations of implementation, to collaboration with other art and design teams on the look and feel of our 1st and 3rd person combat,” the job description reads.

Bungie's Marathon Could Feature Third-Person Combat, Similar to Destiny 2's Dynamic Gameplay
Image: Bungie Careers

Under the “Responsibilities” section, the job listing states that the candidate will be required to “create high quality 1st & 3rd person animations through keyframe and motion capture editing.”

Additionally, one of the points under the “Required Skills” section underscores that the candidate must have experience “animating 1st person and 3rd person content,” further hinting at the possibility of third-person content in Marathon.

Last month, IGN’s Rebekah Valentine reported that Bungie has made changes to the leadership of Marathon. Christopher Barrett, the original game director, has been replaced by Joe Ziegler, the former game director of Valorant. This news was officially confirmed by Ziegler himself on social media platform X (formerly Twitter), where he stated that he has been serving as the game director for Marathon for the past nine months.

Bungie's Marathon Could Feature Third-Person Combat, Similar to Destiny 2's Dynamic Gameplay
Image: Bungie

Related: Bungie’s Tiger Engine Seemingly Set to Receive Major Upgrades For Destiny, Marathon, and Future Games

The report also states that Marathon’s direction has shifted under Ziegler’s new leadership. Instead of custom player characters, the game will now reportedly feature a selectable cast of heroes. “One source says, including moving away from custom player characters in favor of a selectable cast of heroes,” IGN reported.

This announcement has received a lot of backlash from the fans, with many expressing their anger and disappointment over the sudden shift in the game’s direction.

RELATEDNew Marathon leak shows K-Pop-themed Runner skins and more unreleased cosmetics

Marathon is expected to be released in 2025.

Zuhaad Ali · Editor-in-Chief

Zuhaad is a passionate gamer who loves to play first-person shooter games. From the classics like IGI to the current-gen Call of Duty and Destiny, he loves it all.

Reporting standards: this article follows our editorial policy and fact-checking policy. Corrections are noted in-line. Leaked material is reported on, never rehosted.
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